Overview

Expertise in the Information and Knowledge Technologies business unit at BBN spans a wide range of technologies:

Data Indexing & Mining

There has never been so much information available so easily, and our data indexing and mining technologies make it easy to turn that information-- from meetings, news broadcasts, Web searches, databases, emails, and documents --into information you can use.

Immersive Learning

BBN is transforming training by providing richer and deeper cognitive experiences in virtual, immersive environments. Immersive training is an effective and efficient supplement to field training for both military and civilian uses.

Intelligent Systems

BBN develops intelligent systems and intelligent systems' tools to enable complex simulations and dynamic learning and adaptation for applications that encompass analysis, planning, testing, task automation, simulation, design, decision support, and robotic behavior. These intelligent systems' technologies employ various state-of-the-art techniques such as genetic programming and agent-based architectures.

Modeling & Simulation

BBN Technologies develops high-performance modeling and simulation systems for complex training, planning, analysis, and decision-making processes. We developed the first large, simulation training network, SimNet, in 1985. Over the next two decades, we developed an array of modeling and simulation systems for decision support and interactive training.

Current Projects

  • Asio Tool Suite

    Allows systems and users to reach a shared understanding about the meaning, structure, and context of the data exchanged and ensures the user can make a valid decision on the trustworthiness of the data.
  • Automated Optimization

    Ultra-fast "genetic algorithms" find optimal solutions to a wide range of computationally-intense problems
  • BBN Talk™

    A flexible and scalable, multi-user VoIP (Voice over Internet Protocol) conversation and collaboration system, which you can use by itself or in conjunction with other multi-user systems.
  • Behavior Authoring

    A study of the behavior-authoring techniques of commercial computer games and their applicability to military-training simulations.
  • Computer-Based Intelligent Tutoring Systems

    BBN's experience developing computer-based tutors includes the incorporation of expert knowledge and the simulation of real-world experience.
  • COVE

    The Conning Officer Virtual Environment, incorporating voice commands and the actual behavior of ships for training bridge officers in the difficult ship-handling operations involved with fueling while underway.
  • Culture Based Performance Research

    Testing the effects of culture on decision making and team behavior, both within and across cultures, using the SABRE game-based testbed.
  • DARWARS

    Transforming training and increasing readiness by harnessing the full power of lightweight experiential training.
  • DARWARS Ambush!

    Ambush! provides unit-level military training based on experiences from the field, and includes capabilities to ensure the fast capture and dissemination of lessons learned. Currently employed by the U.S. Military to teach convoy and other small-to-medium-sized-unit operations.
  • Gorman's Gambit

    An assessment of the potential of massively multi-player games as tools for military training.
  • Helical Training™

  • Human Modeling

    The application of the latest AI research in the simulation of human behavior.
  • Immersive Learning Technologies

    Transforming training by providing richer and deeper cognitive experiences in virtual, immersive environments
  • Integrated Experiential Training

    Integrating simulation-based, multi-user training within the Joint Advanced Distributed Learning Co-Laboratory's architecture for the future.